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  1. I

    Fix Starforce Related Achievements

    I know its a little late and a very low priority thing, but it would be nice to see how much people have spent, boomed, etc.
  2. I

    Freuds Wisdom Stack 1 Effect

    Current State: To be honest, not sure what it does right now but the tooltip is absolutely terrible from GMS. Correct State: According to KMS tooltip and the gif, the intended effect is to make cooldowns tick down 10% faster for all skills affected by CD. (i.e. 10 seconds off Freuds equals 11...
  3. I

    Some Seren bugs that were deemed solved are not solved

    Hi bot. Thank you for the fixes and updates. Here are a couple of lingering issues. 1. P1 pillars and P2 Noon(yellow phase) Bombs still only spawn when you stand on the right half of the seren map. 2. The P2 Noon bombs still seem to stack on top of eachother and appear before a previous bomb...
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    Some Seren bugs that were deemed solved are not solved

    Just a couple of comments to add on to Seren's mechanics and bugs. Overall bugs throughout the fight Radials (12 equidistant light rays that shoot out) is currently come out of her feet rather than the middle of her body / sword. This bug is quite critical as it makes dodging the attack a...
  5. I

    legion preset bug

    The bug is that changes to non-active presets are being applied onto both the active and updated non-active preset
  6. I

    Remaining Kalos Bugs

    Both bugs are intertwined. If 2 is fixed, 1 should never occur... 1. Kalos failure should only occur when the 60s timer with 4 systems has fully elapsed. Current State: Kalos will automatically kick you out if you have 4 systems and natural system spawning occurs while having 4 systems Correct...
  7. I

    Origin Bind Bug

    As per the discussion in support, the origin bind currently only occurs at the beginning part of origin. Below are three videos showcasing GMS behavior of origin bind. 1. Origin Repeatedly Binds during the Cutscene Portion of the Skill (Seems like it only binds during portions where the skill...
  8. I

    Shade Bugs

    Some more bugs to tack on: Overdrive Bug (5th job common pirate) Current State: Overdrive's second part (the debuff to reduce attack power) is currently calculating the duration based on the pre-cd reduction/mercedes cd cooldown (i.e. 60 seconds). Correct State: Overdrive's debuff should...
  9. I

    [Will] Not generating moonlight through hits

    As a clarification, that patch note only applies to P1. It's not saying that you gain moonlight by hitting Will. Moonlight generation is solely based on time and you gain moonlight only when you dodge Will's attack for a certain period of time You gain enough moonlight to swap 1 time in Phase...
  10. I

    Kalos Bugs (During my Easy practice)

    2-3 Kalos Phase Current State: Bombs from the wing falling off and the shoulderguard falling off (or the regular bombs) are somehow mixing . The CDs of the different bombs come up at the same time and cast at the same time. Correct Phase: The bomb attacks should never occur at the same time to...
  11. I

    Evan 6th Job Elemental Barrage Enhancement

    Elemental Barrage cooldown issue Current State: Elemental barrage all of a sudden stops going on CD and I can infinitely cast it. Subsequent casts don't do damage. However, comboing the 0 cd elemental barrage with dragon slam (i.e. to cast wyrmking breath) creates a wymking that does in fact do...
  12. I

    Shade Bugs

    Just as a background: 1. Shade has 2 enhancements for their spirit frenzy skill , 1 from Spirit Flow and another from the origin . Casting Origin after spirit flow gives me a with the strength of . The only difference is that it becomes a summon due to origin enhancement. Current State: The...
  13. I

    [Shade] Bugs with Liver and Spirit Ward

    27:45 - 27:50 you can see that he walks over a liver and picks it up. In GMS on my shade, it has no pickup sound it just kinda picks it up upon touching the liver. Video is a bit old but it is how the livers behave.
  14. I

    Character AP Not Properly Handling Overflow (Past 999 available AP)

    Because of the new ways to level mules, mules level extemely fast with 0 funding/damage. The fast leveling causes a chance for characters to lose AP due to overflow of AP past 999 and unable to retrieve back the AP even with AP Reset coupons (AP reset coupons only give you current total amount...
  15. I

    [Shade] Bugs with Liver and Spirit Ward

    1. Livers from Spirit Bond Max Current State: Livers that drop from spirit bond max are unable to be picked up by just walking over them. Correct State: Livers should be picked up when a character walks over them. 2. Spirit Ward being consumed upon taking all sources of dmg Current State...
  16. I

    [Evan] Elemental Radiance Charging (Lingering ones)

    Evan's Elemental Radiance: Thank you for fixing the bugs with charging on the fusions and elemental skills. Here were some of the ones that were missed. Let me know if you need clarification in game. Skill Current State Correct State Mana Burst HEXA Mana Burst Charges 2 stacks. One stack...
  17. I

    [Evan] Bugs Post 6th and Origin Skills that have a duration.

    Thanks for the fixes. You are correct about #1. I checked with a bunch of vids to make sure too and it seems to behave that way too.... odd how for other jobs like shade, it seems to be a diff timer....
  18. I

    [Evan] Bugs Post 6th and Origin Skills that have a duration.

    1. DPM Origin Skills: (This applies to all origin skills with a cutscene and DPM portion) Current behavior: Evan's origin skill has 2 skill icons, 1 for the cutscenes and 1 for the 45 second duration of meteor showers. Both skills start at the same time on the buff bar. Expected behavior: Evan's...
  19. I

    Vhilla bugs

    1. Party UI does not display the number of green skulls left on party members making the boss very difficult to coordinate with in large parties. 2. Normal Verus HIlla should have a chance to drop arcane boxes but it doesnt in the drop table.
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