- Thread Author
- #1
Currently, bossing is a little tedious. If you're doing your weekly bosses on multiple boss mules and you kill a boss too quickly, the game state gets bugged and you have to type @check after almost every boss in order to have inputs register again.
Here is an example: https://streamable.com/1bp854
It would be a nice temporary fix to have that as an option (or implement a better solution) so that after every boss, it does an auto @check so that it fixes the game state quickly. Although, now that I think of it, after the hard bosses the boss damage/drops UI window appears and that would also be a nice option to toggle on and off (although I know a rework is coming in some time).
Here is an example: https://streamable.com/1bp854
It would be a nice temporary fix to have that as an option (or implement a better solution) so that after every boss, it does an auto @check so that it fixes the game state quickly. Although, now that I think of it, after the hard bosses the boss damage/drops UI window appears and that would also be a nice option to toggle on and off (although I know a rework is coming in some time).