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Continuous Ring Cooldown Mechanism Change

New member
Joined
Aug 10, 2024
Messages
22

Current Mechanism

  • Cooldown triggers when the ring is equipped
  • 3-minute cooldown applies regardless of previous equipment state

Why It's Problematic

  • Players often use different gear setups for farming/boss loot rooms and boss fights
  • Switching to a loot preset in boss rooms is common for efficiency (higher drop rate)
  • Each preset change triggers the 3-minute cooldown, even if returning to the same ring
  • This forces players to either wait out cooldowns or play sub-optimally

Proposed Changes (Dual Suggestion)

Option 1: Unequip Cooldown

Trigger the cooldown when the Continuous Ring is unequipped, similar to other rings.

Pros:

  • Consistent with other ring mechanics (most notably switching ROR/WJ)
  • Likely be off cd or close to it by being ready for next boss
  • (I think) Simpler to implement and understand

Cons:

  • May still cause issues with rapid preset switching (Maybe?)

Option 2: Conditional Cooldown

Trigger the cooldown only if a different Oz ring was equipped before equipping the Continuous Ring.

Pros:

  • Eliminates unnecessary cooldowns when switching presets
  • Allows flexible use of the Continuous Ring in various situations
  • Optimizes gameplay

Cons:

  • (I think) More complex to implement
 
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